NVIDIA’s announcement of DLSS 3.5 required a response from AMDhas been silent for months about the fate of Fidelity FX Super Resolution 3In summary FSR 3. After a long wait, we finally know the technology will arrive “soon”. (early fall) in two games, Forspoken and Immortals of Aveumand then landed on other titles.
AMD named a total of 12 games in which the advantages of FSR 3 can be used, including Avatar: Frontiers of Pandora, Cyberpunk 2077, Space Marine 2, Frostpunk 2, and Black Myth Wukong. As for engines and developers who have expressed interest, AMD has indicatedUnreal Engine (UE5 plugin coming soon)as well as Square Enix, Massive, Ubisoft, CD Projekt Red, Sabre, Sega and Bandai Namco.
The new FidelityFX Super Resolution, which as we have reported in the past is open source,It will continue to run on all graphics cards, not just AMD graphics cards but also those of NVIDIA and Intel. AMD spoke of the good functioning of the technology from the Radeon RX 5700 (RDNA 1) and from the GeForce RTX 2000 (Ampere), even if it could also work on older architectures.
AMD FSR 3 sees the novelty in “Fluid Motion Frames”. rectorcompared to FSR 2: This is something similar to NVIDIA’s frame generation. The new technique – which does not use AI but is paid for by the developers – uses interpolation and game-time data such as motion vectors to Generate a frame to insert between the existing frames, doubling the frame rate. In addition to performance, AMD paid special attention to the effects of FSR 3 on the user interface to avoid unwanted artifacts when rendering games.
In addition to the fluid motion frames, FSR 3 offers a mandatory “native mode” (Native AA, Native Anti-Aliasing). The aim is to offer the best picture quality. In practice, the game will come without upscaling and therefore rendered in native resolutionbut then it will come Super Resolution algorithm applied for better picture quality. A solution similar to NVIDIA DLAA. And back on par with the competition with Reflex, coming with FSR 3Anti Lag+Technology to keep latency low.
AMD showed some graphics from Forspoken in 4K ultra high with ray tracing and FSR 3 to demonstrate the power of FSR 3, it goes from 53 FPS without FSR to 175 FPS with the new technology in Performance mode, an improvement that speaks for itself.